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Dragon Raja Global

1.8.4.10 Update

2 September 2026 ยท GMSignPainter

Castle War

  • The Highest Kill Streaks are now recorded during Castle War.

  • The Time it takes for the Attacker Team to end the Castle War is now recorded.

  • There is a new menu under the War Menu -> War Memorial to view the Kill Steak and Time records.

  • At the end of the months, rewards will be given to the players with the highest Kill Streaks (more details soon !).

  • At the end of the months, rewards will be given to the nation with the fastest win times (more details soon !).

Combat

  • Turn Undead's immunity break no longer prevents the target from casting spells or skills.

  • Turn Undead's immunity break now has a distinct look when applied onto a target.

Features

  • All War Points NPC have been replaced by a new Vendor NPC in the Arena. You can find the NPC at 40, 176 in the Arena.

  • There is a new NPC in the Arena at 30, 165, which can be used to upgrade legends. You no longer have to contact a Game Master for that.

  • Added automatic chat translation (can be enabled in interface options).

  • Added a Gameplay option to auto-refill consumables in Quick Slots when they are exhausted.

  • Added input rebinding to the Option Menu

  • Added possibility to bind inputs to Middle and Side Mouse buttons.

  • Added dedicated sort button in Inventory and Bank instead of hotkey

  • Added a Guild Alliance Chat. It can be used with the /ga command.

  • Added party members tracking on the mini-map.

  • Added /pos command to broadcast current position in active chat channel.

  • Added Ping Wheel (default bound to Middle Mouse button)

  • Added current count of an item when buying it or gathering/making it from jobs.

Bug Fixes

  • Fixed font size parameter not being properly loaded from font.ini.

  • Fixed Island Warfield attacker spawn area not being safe.

Misc

  • Detect Ghost can now be refreshed. Each refresh will grant experience.

  • Improved Options interface.

  • Removed most of the buff & potion shop NPCs scattered around in maps.

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